Carl E. Schou
September 30, 2003
Page 2 - Menus and
The File and Edit Menus
menu, shown below left, has all of the usual functions for opening
and saving files, and importing 3D models.
The OBJ, 3DS, DXF, LWO, ASC, and COB 3D formats are
supported. UnWrap3D also lets you generate the
primitives shown in the expanded menu.
Menu, shown below right, covers the controls for moving or scaling the UV
The 2D Tools Menu
Tools Menu is shown below. It has some neat features like Soft Selection,
which allow you move groups of UV points in the vicinity of the
selected point much like a magnet tool.
Pack UVs rearranges the UV map to minimize the unused area
in your texture map, giving the highest texture resolution for a
given image map size.
The Relax UVs and Unwrap Faces
UVs menu, shown below left, allows you to minimize texture distortion.
Untangle UVs can be used to correct overlapping UV points.
Faces menu, shown below right, controls the type of unwrapping algorithm
used, how the mapping is separated, and how it is scaled.
The 3D Tools
Tools Menu contains the Interactive tools, shown below left.
The Modifiers, shown below right, include
such useful things as the ability to flip normals.
The Select and
Menu is shown below left, and
Menu is shown below right.
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Copyright © 2003,
Carl E Schou, All Rights Reserved